TRAVELING EXHIBIT

finding Titanic

TEAM
Exhibition Design: Flying Fish
Experience Design: elbe interactive 
Creative Direction: Mitch Tapia
2D, 3D, & Motion Design: Mitch Tapia
Development: Thon Lorenz, Calvin Oh
Production: Katie Osborne
DETAILS
Project Date: September 2025
Duration: 8 weeks

Designed for a massive 75" touchscreen table, this experience taught visitors of the exhibit about the process Dr. Ballard and his crew used to find the Titanic and other wrecks like it. It used physical pucks with unique touch IDs as a sort of user tool for scanning the ocean floor.

The project was my first fully leading design start to finish and involved a lot of new tools including Blender and Rive. As a museum installation, it also pushed me to think about user experience with a much broader audience at play.

BTS of puck design and gameplay

IN-GAME FRAMES

03.d – Historical Intro
05 – Begin Exploration

MOCKUP

6272c11631e960076bc02a6d_pro75–hero–1600×1050 copy
View